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Video workflows built around deliverables

I feel like this h3 optimization experiment and agent mcp has taught me a lot about the way video models work. H3 is really interesting. The way it generates smooth line maps, and then fleshes over them like a painter with a sketch.

The way it handles upscaling, and how many performance mistakes they made with the default pipeline. I guess mistakes is relative. Wan has a lot of the same performance issues.

Difference is, I'm not usually this close to the metal with Wan.

With this app, I think the real innovation is in the workflow. All the things I'm doing with the process that feel new and exciting. The way the system thinks in terms of deliverables rather than individual renders.

I'm excited about sharing this one.

Current status: Waiting for it to finish cooking. This might take my agents another week or so. But then, you'll be able to download it, play with it, tear it apart if you like. It'll be pretty zippy, and it's designed for the DGX Spark.

Hoping to have something somewhat showable this weekend.