These are... mostly... against the new stable diffusion model. I'm strategically using some older assets as well, and painting over things that were created in my Big Dada model. Lately, I've been back to noise painting, and you can really see the difference in my textures. The new stable diffusion xl model is extremely vulnerable to noise based attacks, which, honestly, kinda makes my job easier. In this group of pieces, you can see me implement more sophisticated post-collage techniques also. And I'm doing interesting things with post-processing in some of these pieces.